This year’s Esports Award winners are walking big. Congratulations to everyone that won and maybe next year I’ll be nominated for one of the Rookie awards. Read more below.
The Esports Awards is the biggest award of the sporting community, making them the gamer’s equivalent of the Oscars. While esports teams are sponsored by big companies and streamers are sponsored by huge brands, it’s understandable why these companies are giving big bucks to esports. There are hundreds of millions of viewers around the world.
The 2019 Esports Awards is the fourth time the show has occurred. It covers players, casters, coaches, and teams from across the world. All of these people have worked hard to get to where they’re at, and to even be acknowledged here is a huge honor.
To that end, we’ve highlighted a number of the award winners for the various categories. Take a look and extend your congratulations!
It looks like the WWE is jumping on the esports bandwagon with a league of its own. This comes after it was discovered on November 11 that they’d filed a trademark for “WWE SGL” and “Superstar Gaming League.” This looks to be an effort to attract a younger audience as the average age of WWE’s current viewers is 50.
Based on the trademark filing, it looks like this will cater to “the production and distribution of an ongoing show in the nature of video games” and “operation and coordination of game tournaments, leagues, and tours for recreational computer game playing purposes” among other things.
It’s been a pretty busy year for Fortnite. The Fortnite World Cup back in July picked up some impressive headlines that no other battle royale title has accomplished before. Epic Games committed more than $100 million in prize pools toward its many competitions, meaning they want to attract the best talent and the most spectators.
Its many accomplishments came to the forefront with the Golden Joysticks awards. When Fortnite was announced the winner of the Esports Game of the Year, this came as a great upset. For the previous two years, Blizzard’s Overwatch managed to snag the award. But now this game is recognized as the best of its class, ahead of other games like Tom Clancy’s Rainbow Six Siege, Super Smash Bros Ultimate, Overwatch, PUBG Mobile, League of Legends, Counter-Strike: Global Offensive, and Call of Duty: Black Ops 4.
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If you currently play MTG Arena or Magic Online, then odds are that you’ve received an email from Wizards of the Coast about the situation. If you missed out on that, then now you know. According to the report, the data breach occurred on November 14 and data such as full names, email addresses, and passwords were stolen.
While WotC doesn’t believe “any malicious use has been made of the data,” that doesn’t mean you shouldn’t change your password. If you haven’t accessed your account since the breach, then do so now and fix your password.
We are on the cusp of what is certain to be an interesting stream of trades and signings during the League of Legends offseason. Free agency officially kicks off on Monday at 12AM GMT and between North America and Europe, there are 37 players that become eligible for the open market as free agents. That’s more players than original Baskin Robbins flavors.
To celebrate the offseason and impending free agency, ESPN has taken a look back at some of the major highlights from the offseason prior to 2018-2019 season:
The latest scandal with Griffin has now come to light with the uproar surrounding Seo “Kanavi” Jin-hyeok. According to sources, “despite being contracted to an agency, it was found that League of Legends pro gamer [Kanavi], was not provided legal aid”, which is huge considering how he is considered a minor under Korean law. As such, there is suspicion that he was forcefully signed to a Chinese esports organization, JDG.
This first came to light when former head coach Kim “cvMax” Dae-ho exposed the issue. Kim revealed that as part of Kanavi’s transfer process, he was forced to sign a long-term contract because of the significant transfer fee associated (approx. $700,000). According to Kea & Partners, which represented both Griffin and Kanavi, he “did not reach out for help” so obviously they didn’t do anything to sufficiently represent the player versus the team.
Hawaii Pacific University is getting more involved with their esports program by introducing several classes focused on the industry. While they don’t have an esports major just yet, they do offer several different classes.
Learning like a pro: This program is intended to help players advance into the industry by teaching them some core skills. To start, this includes communication, team management, team building, and critical thinking skills.
Now if only they could teach me to play better.
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